Estimated trophy difficulty: 4/10
预计奖杯难度:4/10
Approximate amount of time to platinum: 20 hours
白金预计耗时:20 小时
Offline Trophies: 50 (1trophy, 3trophy, 6trophy, 40trophy)
线下奖杯:50 (1 trophy , 3 trophy , 6 trophy , 40 trophy )
Online Trophies: 0 线上奖杯:0
Number of missable trophies: All of them, except 9 story-related trophies. There’s no Chapter Select but if you keep a manual save from the start of each area you can still do everything quickly.
易遗漏奖杯数量:除了 9 个剧情相关奖杯外,其余全部易遗漏。本作没有章节选择功能,但如果你在每个区域开始时都保留一个手动存档,仍然可以快速完成所有内容。
Glitched trophies: 0 存在 Bug 的奖杯:0
Does difficulty affect trophies?: Yes, must beat game on ‘Insanity’ for trophy Remarkable Agent
难度是否影响奖杯?:是,必须在“疯狂”难度下通关以获得 trophy 非凡特工
Hardest Trophy: trophy Remarkable Agent
最难奖杯: trophy 非凡特工
Minimum Playthroughs: Technically 2 but 3 is highly recommended (2 playthroughs would require prior knowledge to combine everything into a single speedrun)
最少通关次数:理论上是 2 次,但强烈建议 3 次(2 次通关需要提前了解相关知识,以便将所有内容合并到一次速通中)
Do difficulty trophies stack?: Yes, beating the game on Insanity will unlock all lower-difficulty trophies including both modes Standard Modern & Classic.
难度奖杯是否叠加?:是的,以 Insanity 难度通关将解锁所有低难度奖杯,包括 Standard Modern 和 Classic 两种模式。
Do cheats disable trophies?: No, can use Infinite Ammo, Infinite RPG, Unbreakable Knife etc. for Insanity difficulty and Speedrun and everything else. “Cheats” are activated in the Bonus Menu after completing enough challenges/trophies.
作弊项会禁用奖杯吗?:不会,你可以在 Insanity 难度、速通以及其他任何挑战中使用无限弹药、无限 RPG、不坏小刀等。在完成足够的挑战/奖杯后,可以在奖励菜单(Bonus Menu)中激活“作弊项”。
PS4/PS5 Autopop, Save Transfer, Crossbuy: No, game doesn’t have a PS5 version
PS4/PS5 自动跳杯、存档转移、交叉购买:不支持,游戏没有 PS5 版本。
Free-Roam / Level Select after Story?: No, there is neither free roam nor chapter replay. You can keep a manual save from each area and use it like a chapter select.
通关后是否有自由探索/关卡选择?:没有,既没有自由探索也没有章节重玩。你可以在每个区域保留一个手动存档,并将其作为章节选择使用。
New Game+ Mode?: No, but Files/Raccoon Collectibles carry over between playthroughs and items bought in Bonus Menu carry over. Everything else doesn’t carry over.
二周目模式?:否,但文件/浣熊收集品会在不同周目间继承,奖励菜单中购买的物品也会继承。其他内容均不继承。
Supports Manual Saves?: Yes, 12 Manual Save Slots and 3 Autosave Slots.
支持手动存档?:是,拥有 12 个手动存档位和 3 个自动存档位。
Release Date: February 27, 2026
发售日期:2026 年 2 月 27 日
Introduction 简介
Welcome to the Resident Evil Requiem Trophy Guide (aka Resident Evil 9)! This is one of the easiest Resident Evil platinums to get. The speedrun time limit of 4 hours is very lenient and can be done in under 3 hours, and Insanity difficulty is trivial thanks to infinite ammo and infinite rocket launcher that defeats all enemies in one hit. The one big thing to keep in mind is to spend your CP (Challenge Points) wisely between playthroughs. Don’t use them on things you don’t need or you might end up short on points for the important items. After the first playthrough you’ll want to buy the unbreakable knife “Koketsu” to use for the Speedrun without healing/blood collector. Then after the Speedrun you will have over 100,000 CP to buy infinite ammo and infinite RPG. Don’t buy the Concept Art and Models until you’re done with the Insanity run. It’s also a good idea to spread manual saves evenly throughout the game, one from each main region. Because there’s no chapter select, this is the next best thing to jump back to all areas and quickly clean up any missed trophies.
欢迎阅读《Resident Evil Requiem》(又名《生化危机 9》)奖杯攻略!这是最容易获得白金奖杯的《生化危机》作品之一。4 小时的速通时间限制非常宽松,可以在 3 小时内完成;由于有无限弹药和能一击必杀所有敌人的无限火箭发射器,“疯狂”(Insanity)难度也变得非常简单。需要记住的一件大事是在不同周目之间明智地使用你的 CP(挑战点数)。不要把它们花在不需要的东西上,否则你可能会发现购买重要物品的点数不够。在第一周目结束后,你会想要购买不坏之刀“Koketsu”,用于不使用治疗物品/采血器的速通挑战。速通之后,你将拥有超过 100,000 CP 来购买无限弹药和无限火箭筒。在完成“疯狂”难度周目之前,不要购买概念图和模型。此外,建议在整个游戏过程中均匀分布手动存档,每个主要区域存一个。因为游戏没有章节选择功能,这是返回所有区域并快速清理任何遗漏奖杯的最佳替代方案。
Step 1: Casual Difficulty Playthrough + All Collectibles [10-15 Hours]
第 1 步:休闲难度周目 + 全收集 [10-15 小时]
Follow the Resident Evil Requiem Collectible Guide to get everything possible in one playthrough. It also contains all missable location-specific trophies so you don’t need to keep track of anything.
遵循 Resident Evil Requiem 收集指南,以便在单周目内获得所有可能的内容。该指南还包含所有易错过的特定地点奖杯,因此你无需费心记录任何内容。
It’s recommended to play on the lowest difficulty ‘Casual’ to make some trophies easier. You will have more ammo and enemies die faster, which is beneficial for various trophies. If you really want, you can also play on Standard (Medium) difficulty, and if a trophy is giving you trouble can keep it for one of the next playthroughs.
建议在最低难度“休闲”下进行游戏,以降低某些奖杯的获取难度。你将拥有更多弹药,且敌人死亡更快,这对各种奖杯都有好处。如果你确实想挑战,也可以在标准(中等)难度下进行游戏,如果某个奖杯让你感到困扰,可以留到后续周目再完成。
Keep a manual save in a different slot after each story trophy. These can be used like a chapter select to jump between areas if you missed anything.
在获得每个剧情奖杯后,在不同的存档位保留一个手动存档。如果你遗漏了任何内容,这些存档可以像章节选择一样,让你在不同区域间跳转。
Beating the game once on any difficulty will unlock Insanity difficulty (beating Casual is enough), and all Challenges become viewable.
以任何难度通关一次游戏即可解锁 Insanity 难度(通关 Casual 难度即可),并且所有挑战都将变为可见。
Step 2: Casual Difficulty Speedrun + No Healing + No Blood Collector [3-4 Hours]
第 2 步:Casual 难度速通 + 不治疗 + 不使用 Blood Collector [3-4 小时]
After the first playthrough you will have around 27,000 CP (Challenge Points) if you got all collectibles and miscellaneous trophies. If you’re missing trophy Bloodlust for consuming 5000 blood, reload an old save, consume Transfusion Bags, rinse and repeat until it unlocks. It can be farmed very fast via save reload. Then you have it out of the way and never need to worry about consuming blood again, and you get lots of CP for completing this.
在第一次通关后,如果你获得了所有收集品和杂项奖杯,你将拥有大约 27,000 CP(挑战点数)。如果你还差 trophy Bloodlust(消耗 5000 血液),请重新加载旧存档,消耗 Transfusion Bags,如此反复直到解锁。通过重新加载存档可以非常快地刷取。这样你就解决了这个奖杯,再也不用担心消耗血液的问题,而且完成此项还会获得大量 CP。
Before the Speedrun, go to Bonuses > Special Content > buy “Koketsu (Grace)”. It’s an unbreakable knife for 5,000 CP. Since you can’t use the Blood Collector to craft any ammo, it will come in handy to have an unbreakable knife. If the knife gets stuck in an enemy be sure to get it back before moving on or it will be lost.
在开始速通之前,前往 Bonuses > Special Content > 购买“Koketsu (Grace)”。这是一把价值 5,000 CP 的不可损坏的匕首。由于你不能使用 Blood Collector 制作任何弹药,拥有一把不可损坏的匕首会非常方便。如果匕首卡在敌人身上,请务必在继续前进之前将其取回,否则它会丢失。
For the speedrun you never want to pick up the Blood Collector and never use any healing items (herbs, injectors). You can track it under Challenges > Never Touch the Stuff / Minimalist. The counters must stay at “0” for the entire playthrough, then the trophies unlock in the end screen. If the counter goes up the trophy is voided.
进行速通时,千万不要拾取 Blood Collector,也不要使用任何治疗物品(草药、注射器)。你可以在 Challenges > Never Touch the Stuff / Minimalist 下追踪进度。在整个流程中,计数器必须保持为“0”,奖杯才会在结算界面解锁。如果计数器增加,奖杯将失效。
On Casual difficulty, your health automatically recharges to Yellow (Moderate). So if you take damage it’s fine, just keep going, no need to stay at full health. You can pick up and discard healing items but can’t consume them. Crafting and selling them is fine too and doesn’t increase the challenge counter.
在 Casual 难度下,你的生命值会自动回复到黄色(中等)。因此,受到伤害也没关系,继续前进即可,无需保持满血。你可以拾取并丢弃治疗物品,但不能使用它们。制作和出售治疗物品也是可以的,不会增加挑战计数器。
You can check your time under Challenges > Speed Demon. Pausing the game also pauses the timer. Refer to trophy Speed Demon for time estimates on each area. To save time on Puzzles refer to the Puzzle Solutions.
你可以在 Challenges > Speed Demon 下查看你的时间。暂停游戏也会暂停计时器。参考 trophy Speed Demon 以获取每个区域的时间预估。为了节省解谜时间,请参考谜题解法。
–> Don’t waste any CP (Challenge Points) on other Bonus Items! Save them for after the Speedrun to buy Infinite Ammo + Infinite RPG for the Insanity run (costs 100,000 CP). Beating the game in under 4 hours also unlocks the Infinite Ribbon to make unlimited saves on Insanity.
–> 不要把 CP (Challenge Points) 浪费在其他 Bonus Items 上!把它们留到速通之后,用来购买 Insanity 难度流程所需的 Infinite Ammo + Infinite RPG(花费 100,000 CP)。在 4 小时内通关游戏还会解锁 Infinite Ribbon,以便在 Insanity 难度下进行无限次存档。
Step 3: Insanity Difficulty Playthrough [3 Hours]
步骤 3:疯狂难度流程 [3 小时]
After the Speedrun you will have over 100,000 CP to buy Infinite Ammo + Infinite RPG from the Bonus menu. Buy these and start a new game on Insanity. The Infinite RPG will kill everything in one hit. The RPG can only be used as Leon, it’s picked up from the Supply Boxes which will start spawning from the beginning now.
在速通之后,你将拥有超过 100,000 CP,可以在奖励菜单中购买无限弹药 + 无限 RPG。购买这些并以疯狂难度开始新游戏。无限 RPG 可以一击必杀所有敌人。RPG 只能由里昂使用,可以从现在起就在开头生成的补给箱中拾取。
For Grace you can use the infinite Requiem revolver, which kills regular enemies in two shots to the body or one headshot.
对于格蕾丝,你可以使用无限 Requiem 左轮手枪,击中普通敌人的身体两枪或爆头一枪即可将其击杀。
There are some additional enemy spawns on Insanity and they move faster, but with the Bonus Items it’s no more difficult than the first Casual playthrough.
疯狂难度下会有一些额外的敌人生成,且他们的移动速度更快,但有了奖励道具,这并不比第一次休闲难度流程更难。
Step 4: Unlock All Concept Art + Models
第 4 步:解锁所有概念图 + 模型
After beating Insanity you get more than enough CP to buy all Concept Art and Models, which cost a combined 10,000 CP total. Buy these from the bonus menu and the platinum is yours.
在通关“疯狂”难度(Insanity)后,你将获得绰绰有余的 CP 来购买所有的概念图和模型,它们总计耗费 10,000 CP。从奖励菜单中购买这些内容,白金奖杯就到手了。
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